AI Insights · Timothy · October 2021
Top 5 Slime Games Performance in Ireland Q3 2021
In Q3 2021, the top 5 slime games in Ireland showcased varying trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q3 2021, the top 5 slime games in Ireland exhibited diverse performance metrics across downloads, revenue, and active users. This data is sourced from Sensor Tower, providing a comprehensive view of the market trends.
Magic Slime: Antistress & ASMR from Finger Art Games had weekly revenue fluctuating between $147 and $361. Downloads saw a peak of 34 in early August, but dropped to single digits towards the end of the quarter. Active users showed a gradual decline from 254 in late June to 177 by the end of September.
Slime Games: ASMR Simulator by Shake It experienced a significant increase in weekly revenue, reaching up to $125 in early September. Downloads varied, peaking at 2.8K in early July, and maintaining a steady range of 744 to 1.1K through the rest of the quarter. Active users mirrored this trend, starting at 8.8K in late June and stabilizing around 6.3K by the end of September.
Goo: Slime simulator, ASMR from Exomind LTD saw modest weekly revenue, peaking at $66 in late June, and stable metrics around $41 to $65 in the subsequent weeks. Downloads were low, with a maximum of 50 in late June and fluctuating around 15 to 28 in September. Active users decreased from 223 at the start to 101 by the end of the quarter.
Fluid Simulation by Pavel Dobryakov had a notable revenue spike of $69 in late August, with other weeks varying between $2 and $42. Downloads peaked at 416 in mid-August and remained relatively consistent around 70 to 123 in the subsequent weeks. Active users increased from 212 in late June to 492 in mid-August, before stabilizing at around 272 by the end of September.
Finally, World of Slime Simulator Games from Solid Apps INC had minimal revenue, with occasional peaks like $44 in mid-August and $30 in mid-September. Downloads were stable, with a peak of 36 in late July and maintaining around 20 to 32 in September. Active users started at 25 in late June and fluctuated, ending at 37 by the end of September.
For more detailed insights and data, visit Sensor Tower.